local fov = 90.0 local enabled = false re.on_draw_ui(function() local changed = false if imgui.tree_node("FOV Changer") then changed, enabled = imgui.checkbox("Enabled", enabled) changed, fov = imgui.slider_float("FOV", fov, 1.0, 180.0) imgui.tree_pop() end end) re.on_pre_application_entry("BeginRendering", function() local camera = sdk.get_primary_camera() if not camera then return end if enabled then camera:call("set_FOV", fov) fov = camera:call("get_FOV") end end)